﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BoatNGoat.Input.ImpulseLayer
{
    public enum PlayerImpulse
    {
        Up,
        Left,
        Down,
        Right,
        Sprint
    }

    public enum CameraImpulse
    {
        FollowNextGoat,
        FollowLocalPlayer
    }
}
